Disclaimer
All of the software listed below, except as indicated, is copyright myself (Philip Murray-Pearce) and free to use or modify.
Please note that each program is provided 'as is': I make no claims as to its reliability or suitability for any purpose
and use is at the user's risk; I take no responsibility for any failure, loss, or damage caused directly or indirectly by it.
The programs below were originally written 2013-15 in Python 3.3 but also work in later versions.
Some were intended as part of a post-exam activity for classes of Year 8 (12-13 year old) pupils;
others were for fun and/or further development.
Download Name Description
Keyboard Turtle Graphics A Various turtle graphics utilities and demonstration programs
(part of an introduction to programming for a Year 8 class)


Keyboard Turtle Graphics B Example turtle graphics programs from various sources
(not written by myself)


Keyboard Guessing Games Sets of programs showing progressive development of a basic idea (adapted from Invent Your Own Computer Games With Python by Al Sweigart) for a number or letter guessing game
(part of an introduction to programming for a Year 8 class)
Keyboard Hangman Set of programs showing progressive development of a basic idea (adapted from Invent Your Own Computer Games With Python by Al Sweigart) for a classic Hangman game
(part of an introduction to programming for a Year 8 class)
Keyboard Bat & Ball Simple Bat & Ball game programmed using Tkinter
(part of an introduction to programming for a Year 8 class)


Keyboard Air Defender Simple air combat game programmed using PyGame



[PowerPoint]

Click on the link
to the right.
Python 3 - Guide 1 Summary of basic Python 3 commands and syntax
(reference material to accompany an introduction to programming)


[PowerPoint]

Click on the link
to the right.
Python 3 - Guide 2 Summary of Python 3 commands relating to turtle graphics
(reference material to accompany an introduction to programming)



All programs should be unzipped before use.

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